Geometry and learning in 3D correspondence problems
Duration: 53 mins 33 secs
Share this media item:
Embed this media item:
Embed this media item:
About this item
Description: |
Bronstein, A
Thursday 14th December 2017 - 11:30 to 12:30 |
---|
Created: | 2017-12-15 15:40 |
---|---|
Collection: | Variational methods and effective algorithms for imaging and vision |
Publisher: | Isaac Newton Institute |
Copyright: | Bronstein, A |
Language: | eng (English) |
Distribution: | World (downloadable) |
Explicit content: | No |
Aspect Ratio: | 16:9 |
Screencast: | No |
Bumper: | UCS Default |
Trailer: | UCS Default |
Abstract: | The need to compute correspondence between three-dimensional objects is a fundamental ingredient in numerous computer vision and graphics tasks. In this talk, I will show how several geometric notions related to the Laplacian spectrum provide a set of tools for efficiently calculating correspondence between deformable shapes. I will also show how this framework combined with recent ideas in deep learning promises to bring correspondence problems to new levels of accuracy. |
---|
Available Formats
Format | Quality | Bitrate | Size | |||
---|---|---|---|---|---|---|
MPEG-4 Video | 640x360 | 1.94 Mbits/sec | 779.85 MB | View | Download | |
WebM | 640x360 | 455.93 kbits/sec | 178.88 MB | View | Download | |
iPod Video | 480x270 | 522.28 kbits/sec | 204.85 MB | View | Download | |
MP3 | 44100 Hz | 249.73 kbits/sec | 98.07 MB | Listen | Download | |
Auto * | (Allows browser to choose a format it supports) |